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Ghosts in the Clock

The Ghosts Walk Again

Past Imperfect

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In the second adventure John walks into the Seaside picture on his own - and finds his way on board a merchant ship, the Sprite, sailing the high seas. He also meets the first of the villains as Red Sydney the Pirate captures the ship. Fortunately he and the rest of the crew of the Sprite are rescued by Bunsen and Leticia, who give an exhibition of haunting at its very best. How do you explain sand in your dressing gown pockets in the morning?

Chapter One
Chapter Two
Chapter Three
Chapter Four
Chapter Five
Chapter Six